Come to the Game Fair at Tampere-hall on May 6th to test Android games created by students!

Come to the Game Fair at Tampere-hall on May 6th to test Android games created by students!

The first year students of TAMK's Degree Programme in Business Information Systems have created 21 Android games to get secondary school students excited about learning mathematical subjects. The games have just been published in the GooglePlay Store and can be downloaded for free.

Time: 6.5.2015 at 10 - 15
Place: Tampere-hall, Sorsapuistosali, Yliopistonkatu 55, Tampere

The BBA students from the Degree Programme in Business Information Systems from Tampere University of Applied Sciences (TAMK) promote the mobile games they have created during their spring projects. 21 projects and games will be presented. The event is an open window through which the audience can peek into the education in the Degree Programme in Business Information Systems.

At the start of the year the students got their client, the teachers of mathematical subjects in the city of Tampere. The project lasted the whole spring semester and the aim was to create a mobile game and an Internet website to promote the studying of mathematics, physics and chemistry in the upper secondary school.

Annually 100 students begin their studies in Business Information Systems at TAMK. The degree programme is very popular and the number of applicants grows each year.

"At the Game Fair you can see our students in action. It offers an interesting way to see what the education is really like," say the Head of the Degree Programme Mira Grönvall and Principal Lecturer Rami Lehtinen.

Different way to implement the first year of studies

The first year of university studies usually consists of theoretical studies, which are supposed to form the basis for later years. However, many students find this very demotivating, as they have no connection to where those theories might be needed in practice. Far too often this leads to discontinuation of studies.

TAMK's Business Information Systems has done things differently for four years now. "Our studies are structured in a way where the students, already during their first year of studies, get to carry out a large product development project in small development teams. The students publish a mobile game and a website to go with it using agile project methods. All teaching and learning during the spring semester are integrated together into an inspiring working life simulation," outlines the Head of the Degree Programme Mira Grönvall.

Another significant difference from the usual way of implementing education can be seen in the organising of an individual day of studies. Usually, a day of studies gets divided between several different subjects and teachers. At TAMK's Business Information Studies the students study one, or two at the most, topics per day. The studying emphasises attendance and learning in a team.

"The students have liked our way of working, because it enables getting deeper into topics and learning better. They also develop their team working skills, which are crucial in the working life. Many of our students have asked why on earth are school days so fragmented in the first place? I have often wondered the same, and haven't yet found any good, student-based reasons," says Principal Lecturer Rami Lehtinen.

Project and coding skills through making games

The spring project uses the scrum-method, which is widely used in software production. "Each development team consists of 4-5 students and the teacher acts as the so-called product owner while a member of the development team takes on the role of the scrum master. The implementation period of the game is 12 weeks, which is divided into 2-week sprints. The students' work includes all elements of agile project work, similarly to working life," explains lecturer Johanna Kalliomäki.

"Games are a growing market and game production is at the moment our most popular specialisation. Since making games is something our students are interested in, we must enable the learning of programming through game projects. And that's what we do, right from the first year of studies," says Senior Lecturer Toni Pippola.

Senior lecturer Jussi Pohjolainen continues: "Programming games is demanding. If you can program games, you can program nearly anything. The students will benefit from these skills even if they don't end up working the game business. The first year game project has got the students excited and that leads to results. This year there have been many very talented future programmers in the group."

The client for the project has also been very happy and collaboration has worked well. "The basic education got eagerly into the project. I feel both parties have benefited from the collaboration. For our teachers it has offered a view into new kinds of learning environments and I'm glad to see their expertise has been used in the games. For the students the actual customers, our students, seem to have brought a whole new dimension to the project," says the regional coordinator for the education at the City of Tampere, Anna-Riikka Kivikoski.

The first year of studies at TAMK's Business Information Systems is common to all students in the degree programme. From the second year onwards the students specialise in software production, game production, web services, network services or ICT entrepreneurship (Proakatemia).

At the same time with the Game Fair, there is a joint student marketing event in Tampere-hall, organised by the universities in Tampere. The event takes place from 10 to 16. Over 3000 young people from all over the Finland will be attending.

Test and vote for your favourite!

The fair visitors get to test the games and vote for their favourite. A price will be drawn between the persons who voted. There will also be representatives from game companies who will give the students feedback present.

For more information about the Game Fair, see the Business Information Systems blog

Game Fair in Facebook

Welcome to the Game Fair!

For more information:

Head of the Degree Programme Mira Grönvall, TAMK,, tel. +358 40 708 7381
Principal Lecturer Rami Lehtinen, TAMK,, tel. +358 50 5287 012
Regional coordinator Anna-Riikka Kivikoski, City of Tampere, tel. +358 40 806 2605

Published 12.12.2016